While driving is much the same, no longer do you merely tap a button to take a swipe at somebody’s cranium, but instead carry out offensive manoeuvres with your own hands. EA, respectably, have not taken this route and re-jigged the entire game to make the port more than a lazy rush-job and earn its new Blackhand Edition moniker.Īs soon as you hop into the main game it’s plain to see that some real thought and effort has gone into Blackhand Edition – this much is swiftly exemplified by the control scheme. When announced, it seemed almost inevitable that The Godfather would be added to this pile of ports – not bad games as such, just ones clearly not designed with Wii in mind. Of course we’ve had the quality first party titles with the likes of Zelda and Excite Truck, and there’ve been worthwhile third party efforts in Eledees, Sonic and EA’s own SSX Blur, but there has also been a swamping of quick ports to cash in on the start of the system’s life style. To (badly) adapt a well-known phrase, the first few months of Wii games could be summed up, in part, by saying ‘ports, ports everywhere and none of any worth’.
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